OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video
断云寺·紫电追击
Duan Yun Temple: Violet Lightning Pursuit
生成一段15秒、16:9的电影感二维手绘赛璐璐武侠动画,面向成熟观众。采用成年人体型、清晰轮廓线、两到三级硬边阴影和电影级明暗关系,并局部使用水墨飞白、高速笔刷、动画变形帧、空气刀痕,以及夸张但动作逻辑清晰的高速残影。这是写实武术,不是仙侠,也不是游戏技能展示。核心是一场速度差悬殊、持续追杀的战斗。 场景:暴雨刚停后的黄昏断云寺,寺庙废弃而宏大,坐落于群山悬崖间。画面包含三层木结构主殿、深褐色巨柱、青黑湿瓦、半坍塌回廊、石院、钟楼、断裂栏杆、悬崖石桥、古松和残破经幡。西侧乌云裂开,橙红夕阳斜照进冷青灰色的寺院。湿润石地和瓦面映出人物与特效;水汽、灰尘、落叶和碎瓦在空气中飘动。 角色A,白烬

提示词 / Prompt
中文提示词
生成一段15秒、16:9的电影感二维手绘赛璐璐武侠动画,面向成熟观众。采用成年人体型、清晰轮廓线、两到三级硬边阴影和电影级明暗关系,并局部使用水墨飞白、高速笔刷、动画变形帧、空气刀痕,以及夸张但动作逻辑清晰的高速残影。这是写实武术,不是仙侠,也不是游戏技能展示。核心是一场速度差悬殊、持续追杀的战斗。 场景:暴雨刚停后的黄昏断云寺,寺庙废弃而宏大,坐落于群山悬崖间。画面包含三层木结构主殿、深褐色巨柱、青黑湿瓦、半坍塌回廊、石院、钟楼、断裂栏杆、悬崖石桥、古松和残破经幡。西侧乌云裂开,橙红夕阳斜照进冷青灰色的寺院。湿润石地和瓦面映出人物与特效;水汽、灰尘、落叶和碎瓦在空气中飘动。 角色A,白烬:成年男性,身形修长精悍,留银白长发。穿黑色窄袖交领武服、深色短袍、暗红腰封、黑色束腿裤和轻型武靴。颈侧与胸口有少量暗紫色经脉状纹路。他的招式包括极高速轻功“紫电游龙步”、截脉掌法和重腿“横云断岳”。紫色特效只表示移动速度,绝不是能量攻击。 角色B,沈砚:成年男性,留凌乱的黑色中长发。穿墨黑与深灰色窄袖劲装、灰黑短披风,腰间佩有长刀与刀鞘。他擅长藏锋刀术和依靠判断的踏瓦身法,但明显慢于白烬,前半段始终处于压制之下。 0–1秒:开场立即进入打斗。采用贴近湿润青石地面的20毫米超广角镜头。白烬占据巨大前景,身体压低到几乎贴地;透视使一只黑色武靴显得格外巨大。几十米外,沈砚站在主殿前的石院中。白烬蹬地爆发,石板裂出蛛网纹,积水向后炸成扇形水幕,长发和衣摆笔直向后拉开。摄影机贴身跟随,木柱、石阶、经幡和屋檐沿运动方向拉成高速条纹。他进入“紫电游龙步”,留下连续轨迹:白紫色高亮核心、深紫主体、洋红边缘,只有极少量绿色色散。 1–2.5秒:白烬高速穿过石院,先不攻击,从沈砚左侧掠过,再绕过巨大木柱来到他的右后方。留下黑色人体残像和浅色空气尾痕,气流分开积水。沈砚迅速转头追踪目标,手握刀柄但不胡乱挥刀。镜头推近沈砚双眼,他的目光先扫向左侧,再猛转向右侧。白烬从侧后方切入,用并拢的两根手指拨开沈砚抬起的刀鞘,紧接着以极短距离用掌根重击其脸颊。清晰表现接触和受力顺序:脸颊先受压变形,头部随之偏转,之后头发和雨水甩向另一侧,飞出少量血点,肩膀与腰部最后才被带动。出击手臂可以短暂出现二维变形拖影,但实际手臂不得拉长。 2.5–4秒:掌击将沈砚横向轰飞数十米。他翻滚时双脚擦过石灯,撞碎灯身上半部,随后撞穿主殿腐朽的木栏和墙壁,木屑、瓦片和尘土四散。切换到超广角展示飞行距离。他的肩背先撞上木地板,随后继续翻滚;刀始终握在手中,刀鞘擦过地面,拖出连续木屑。最后他单膝跪地,一手撑住地面,尚未完全站起。 4–5.8秒:殿墙外突然闪过紫白色光轨。白烬冲破碎屑进入殿内,先从沈砚前方掠过,留下两道紫色人体残像;第三道残影从沈砚背后出现,随后白烬本人在一侧稳住身形。沈砚刚开始转身,白烬已跨步逼近。支撑脚踩碎木板,膝盖迅速抬起,腰胯充分旋转,腿水平展开,施展“横云断岳”。脚掌重重踢中沈砚胸腹。命中时,沈砚胸腹先折叠,刀柄被压向身体,随后双脚才完全离地。 5.8–7.1秒:沈砚被侧踢穿过主殿另一侧,腐朽木墙被炸出巨大缺口。他穿过漫天木片和碎瓦飞向较低处的屋顶。双脚先落上湿润青瓦,瓦片接连碎裂,身体沿斜屋面高速下滑。他立刻用刀鞘插入瓦缝试图减速,在屋顶划出长痕。白烬已再次行动,以“紫电游龙步”穿出破口,紫白色轨迹沿屋檐横向掠过。 7.1–9秒:展开高密度立体追击。白烬沿屋檐疾奔,从古松后方绕出,再短暂横向奔跑于钟楼侧墙,借力改变方向。他的紫色光带在建筑间形成连续S形路线,伴随黑色人体残像和浅色水墨空气笔刷。沈砚从屋顶跃向另一处回廊。白烬提前从上方屋脊切入,以肩部重撞沈砚持刀手臂,使刀势偏离,随即转身以肘部横击沈砚脸侧。肘击帧使用强烈二维变形拖影,头发、袖口和前臂短暂拉成长条。沈砚再次被击离屋顶。 9–10秒:沈砚从两层高处坠落。白烬化作近乎垂直的紫色高速轨迹追下;这是白烬本人在下坠,不是发射能量。他在半空掠过沈砚身旁,以手掌按住其肩背,借自身下坠速度猛然向下压。沈砚的运动方向被迫转为垂直向下,正面砸入下一层石院。湿润石板在撞击中开裂,白灰尘土、水花和碎石同时炸开,形成中央高耸烟柱与向外扩散的环形水幕。 10–11.8秒:尘土尚未散去,沈砚便强行翻身爬起,沿巨大的柱廊奔跑。白烬以“紫电游龙步”紧追。摄影机快速横向跟拍,两人在数十根深褐色巨柱间穿梭,人物不断短暂地被柱子遮挡。紫色轨迹必须绕柱弯行,绝不穿过木柱。白烬以脚蹬柱面改变方向,柱面迸出木屑,身体向反方向高速弹出。沈砚用刀鞘撑住木栏,迅速翻越并落到外侧石台。白烬追出时,强劲风压掀起整排经幡。 11.8–13.2秒:沈砚判断自己已无法完全躲开下一击,立即转身。长刀保持入鞘,他双手分别握住刀柄和刀鞘,将整柄刀横在胸前,压低重心,摆出前后弓步,形成“横江架”。白烬沿石台高速冲来,在最后几米退出紫色高速状态。他先将双手收至腰侧,最后一步向前同时推出双掌,施展“震山掌”。双掌正面击中横在胸前的刀鞘。 13.2–14.1秒:分阶段表现碰撞。第一瞬间,沈砚确实挡住攻击:刀鞘向内弯曲,双臂被压回胸前,双脚在湿润石板上向后滑动,连续掀起水花,石板开始破裂。白烬的力量继续压入;下一瞬,沈砚的防御彻底失稳,连人带刀被轰飞。镜头跟随沈砚旋转30–45度,让屋檐、夕阳、悬崖和群山一同倾斜转动。 14.1–15秒:沈砚飞向连接两处崖壁的古老石桥。一只脚先擦过湿润桥面,另一只脚随即落地。他仍向后高速滑行,桥面积水向两侧喷开。他几乎跌出桥边时,用刀鞘猛地插进石缝,碎石迸开,终于强行停住。定格在最后构图:沈砚单膝跪在桥中央,头微低,嘴角带少量血迹,肩膀剧烈起伏,一只手仍紧握刀柄。远处断云寺屋脊上,白烬安静伫立。夕阳在两人之间拉开遥远距离。以沈砚刚开始抬头的瞬间结束,为后续直接衔接。 全程遵守以下规则:紫色特效只表示白烬高速移动,保持白紫色核心、深紫主体、洋红边缘和稀少绿色色散。高速时可出现3–5道人形残像,但真实人物只有一个。攻击必须是实际拳、掌、腿法,特效只表现速度与冲击。所有击飞都必须先真实接触,再出现身体受力变形,之后才发生位移。禁止随机瞬移、站桩、回合制互殴、紫色激光、穿过柱子或墙壁、未接触就提前飞走,以及落地后瞬间恢复。
English prompt
Generate a 15-second, 16:9 cinematic 2D hand-drawn cel wuxia animation for a mature audience. Use adult human proportions, crisp outlines, two to three levels of hard-edged shading, dramatic cinematic lighting, and selective ink-brush streaks, smear frames, air-cut trails, and exaggerated yet physically legible speed afterimages. This is grounded martial arts, not xianxia or a game ability showcase. The action centers on an extreme speed imbalance in a relentless pursuit and fight. Setting: Dusk at Duanyun Temple just after heavy rain, a vast abandoned temple among mountain cliffs. Include a three-story timber main hall, massive dark-brown pillars, wet blue-black roof tiles, a partly collapsed covered corridor, stone courtyard, bell tower, broken railings, a cliffside stone bridge, ancient pines, and torn prayer banners. A break in western storm clouds lets orange-red sunset light cut across the cool blue-gray temple. Wet stone and roof tiles reflect the fighters and effects; mist, dust, leaves, and roof fragments drift through the air. Character A, Bai Jin: an adult man, lean and powerful, with long silver-white hair. He wears a narrow-sleeved black crossed-collar martial outfit, short dark robe, muted red sash, black fitted trousers, and light martial boots. A few dark-purple vein-like markings show at his neck and chest. His techniques are the extreme-speed “Violet Lightning Dragon Step,” pressure-point palm strikes, and the heavy “Cloud-Cleaving Mountain-Breaking” kick. Violet effects indicate movement speed only; they are never energy attacks. Character B, Shen Yan: an adult man with tousled medium-length black hair. He wears fitted ink-black and charcoal-gray martial clothes, a short gray-black cape, and carries a long sheathed sword at his waist. His concealed-blade style and measured roof-running footwork rely on judgment, but he is markedly slower than Bai Jin and remains under pressure through the first half. 0–1s: Begin with action immediately. Use a ground-hugging 20mm wide-angle view over wet blue-gray flagstones. Bai Jin dominates the foreground, crouched nearly flat; perspective makes one black boot appear enormous. Shen Yan stands dozens of meters away in the courtyard before the main hall. Bai Jin launches, spiderweb cracks the paving, and a fan of pooled water bursts behind him. His hair and robe stream straight back. The camera tracks close as pillars, steps, banners, and eaves stretch into directional speed streaks. His Violet Lightning Dragon Step leaves a continuous trail with a bright white-violet core, deep-violet body, magenta edge, and only a trace of green chromatic fringe. 1–2.5s: Bai Jin darts through the courtyard without striking at first, passing Shen Yan’s left side, then circling a massive pillar to his rear right. Leave dark human afterimages and pale air trails; airflow parts the water. Shen Yan turns sharply to track him, hand on the sword hilt, but does not swing blindly. Push in on Shen Yan’s eyes as his gaze snaps left, then right. Bai Jin cuts in from the side-rear, flicks two joined fingers against the raised scabbard, then drives a short-range palm heel into Shen Yan’s cheek. Show clear contact and causality: cheek compresses, head turns, then hair and rainwater whip aside, a few drops of blood fly, and only afterward do shoulder and waist follow. The striking arm may smear briefly in 2D, but never actually elongates. 2.5–4s: The palm sends Shen Yan tumbling sideways dozens of meters. His feet clip a stone lantern and smash its upper half; he then breaks through the main hall’s rotten wooden railing and wall amid splinters, tiles, and dust. Cut wide to show the distance. His shoulder and back hit the wooden floor; he keeps rolling, sword still in hand, scabbard scraping a trail of wood chips. He ends on one knee, one hand braced on the floor, not yet fully upright. 4–5.8s: A violet-white streak flashes outside the hall wall. Bai Jin bursts through the debris and crosses in front of Shen Yan, leaving two violet human afterimages; a third appears behind Shen Yan before the real Bai Jin settles to one side. As Shen Yan starts to turn, Bai Jin steps in. His planted foot breaks a floorboard, knee rises, hips rotate fully, and his leg extends horizontally into the “Cloud-Cleaving Mountain-Breaking” kick. The sole lands heavily in Shen Yan’s chest and abdomen. On impact, Shen Yan’s torso folds first, the sword hilt is pressed toward his body, and then both feet leave the floor. 5.8–7.1s: Shen Yan is kicked through the far side of the hall, blasting a large hole in its rotten wall. He flies through timber and broken tiles toward a lower roof. His feet hit wet curved tiles, which break in succession as he slides down the slope. He jams the scabbard into a tile gap to brake, carving a long track. Bai Jin is already moving again: he shoots through the breach in Violet Lightning Dragon Step, a violet-white trail sweeping laterally along the eaves. 7.1–9s: Stage a dense three-dimensional chase. Bai Jin races along the eaves, emerges from behind an ancient pine, then runs briefly sideways along the bell tower wall to redirect himself. His violet trail forms a continuous S-shaped route among the buildings, accompanied by dark human afterimages and pale ink-brush air strokes. Shen Yan leaps from the roof toward another covered corridor. Bai Jin cuts in early from the ridge above, slams his shoulder into Shen Yan’s sword arm to deflect its motion, then immediately turns and drives an elbow across Shen Yan’s face. Use a forceful 2D smear on the elbow-strike frame, with hair, cuff, and forearm briefly stretched into streaks. Shen Yan is knocked off the roof again. 9–10s: Shen Yan falls from two stories. Bai Jin follows as a nearly vertical violet speed trail; he is descending in person, not firing energy. Passing Shen Yan in midair, he plants a palm on his shoulder blades and uses his own downward momentum to force him straight down. Shen Yan crashes face-first into the lower stone courtyard. Wet paving cracks on impact; pale dust, water, and stone fragments burst outward together, forming a tall central plume and a spreading ring of spray. 10–11.8s: Before the dust clears, Shen Yan scrambles up and runs along a vast colonnade. Bai Jin follows in Violet Lightning Dragon Step. Track rapidly sideways as they weave among dozens of massive dark-brown pillars, repeatedly passing behind them. The violet trail must curve around pillars and never pass through wood. Bai Jin plants a foot on one pillar to reverse direction, blasting wood chips from its surface. Shen Yan braces with the scabbard on a wooden railing, vaults over it, and lands on an outer stone platform. Bai Jin’s rushing pressure lifts an entire row of prayer banners as he pursues. 11.8–13.2s: Realizing he cannot fully evade the next strike, Shen Yan turns. Keep the sword sheathed; he grips the hilt and scabbard with both hands and holds the whole weapon horizontally across his chest, lowering into a braced front-and-back stance called “Crossing-River Guard.” Bai Jin charges across the stone platform and drops out of his violet speed state during the final meters. He draws both hands to his waist, then drives forward on his last step with a two-palm “Mountain-Shaking Palm.” Both palms hit the horizontal scabbard squarely. 13.2–14.1s: Show the collision in stages. Shen Yan initially blocks: the scabbard bows inward, his arms compress toward his chest, and his feet slide backward across wet stone, kicking up successive splashes as flagstones begin to crack. Bai Jin’s force continues through the guard; in the next beat Shen Yan’s defense fails and he is blasted away with sword and scabbard. Follow him with a 30–45-degree camera roll so the eaves, sunset, cliff, and mountains tilt and rotate together. 14.1–15s: Shen Yan flies toward the old stone bridge joining two cliff faces. One foot skims the wet bridge, then the other lands. He continues sliding backward at speed as water sprays to both sides. Nearly falling over the edge, he drives the scabbard into a crack in the stone; fragments burst out and he finally stops. Hold on a fixed final composition: Shen Yan kneels at the bridge center, head lowered, a little blood at the corner of his mouth, shoulders heaving, one hand still gripping the hilt. Far away, Bai Jin stands quietly on the Duanyun Temple roof ridge. The sunset stretches the distance between them. End as Shen Yan begins to lift his head, ready for a direct continuation. Maintain these rules throughout: violet effects signify only Bai Jin’s high-speed movement, with white-violet center, deep-violet body, magenta edge, and sparse green fringe. At speed, show three to five human afterimages, but only one real person. Strikes are physical punches, palms, and kicks; effects show speed and impact only. Every knockback follows real contact, visible body compression, then movement. No random teleportation, stationary posing, turn-based exchanges, violet lasers, passing through pillars or walls, premature knockback before contact, or instant recovery after landing.
主题与风格
探索更多图片和视频提示词 · 生成图片 · 生成视频 · 在 AI 画布中创作
相关作品
- 月下雨后停机坪
创作一幅超写实3D插画:一艘单人驾驶的攻击型战斗飞船停在露天停机坪上。飞船是一架气势逼人的武装舰,金属外壳明显老旧且布满划痕。停机坪为潮湿混凝土地面,映出飞船与周围光线;背景中清晰可见月亮。电影感科幻概念艺术,细致呈现风化表面、真实光照与倒影。20秒,16:9。
- 晨光起伏草原与远方城镇
制作一段 20 秒、16:9 的写实 3D 风景:辽阔草原绵延起伏,远处坐落着一座大型城镇。开场以广角全景展现露水微亮的草地,随后平稳缓慢地向前掠过丘陵,逐渐显露城镇及密集的屋顶。采用自然的清晨光线、柔和的空气透视雾气、逼真的地形与草地细节、电影感景深和精致的高品质 3D 渲染。画面宁静而开阔,让丘陵之外的城镇清晰可见并成为视觉焦点。不要出现人物、文字或标志,不要使用突兀剪切。
- 乡野巨型真菌异形
创作一段20秒、16:9的电影感画面:乡野中出现一种令人不安、形似蜘蛛的科幻真菌,以低机位、纪录片风格呈现。采用精致的3D Studio Max与Octane渲染美学。巨大的真菌生物立于乡间草丛与不平整的土地之间,细长的肢体和有机质感在开阔景观衬托下显得压迫。运用克制、写实的镜头运动与氛围化日光,让这种不可能存在的生物仿佛正被田野纪录片镜头观察。不要文字或旁白。
- 翼装穿越高山峡谷
制作一段写实、惊险刺激的15秒镜头,采用一个不中断的实体摄影机长镜头。跟随一名翼装飞行者,身穿焦橙色翼装(内侧为炭灰色)、戴深色头盔并背着小型降落伞包,沿着连贯的高山地形持续向下飞行。保持飞行者的身份、服装和身材比例一致;气流将翼装撑紧,飞行者通过轻微调整肩部和髋部控制滑翔。不要拍出拍翼或动力飞行的效果。 从飞行者后方偏右开始,场景位于阳光照耀的花岗岩山脊,地面有稀疏草丛和残雪。摄影机向前猛冲,从右侧超越飞行者,并平稳摇摄以持续跟住对方;一处花岗岩边缘从前景飞掠而过。飞行者向左倾斜并下降,进入宽阔、笼罩在蓝灰阴影中的峡谷。沿同一条下行路线继续飞行,让近处岩石快速掠过、远处地形相对缓慢移动。
- 霓虹雨夜极速追逐
制作一段15秒、16:9画幅的真人电影风格汽车追逐场景,地点为雨后湿滑、霓虹闪烁的夜间城市街道。采用真实的运动模糊、湿路面反光、动感甩镜,并保持车辆运动连贯。0–3秒:特写一名神情专注、穿赛车服的成年男性驾驶员,戴手套的双手紧握方向盘;车窗外霓虹招牌闪耀。3–5秒:从驾驶员身后拍摄越肩镜头,他在灯火通明的城市中跟随车流前进。5–7秒:手部特写,他戴手套的手启动一个清晰标注“NOS”的按钮。7–9秒:侧向跟拍一辆深色跑车加速驶过,车身映着缤纷霓虹。9–11秒:贴近车轮的低机位跟拍,轮胎在湿滑路面上飞速转动。11–15秒:延续低机位高速追逐,跑车穿行于霓虹街道并逐渐领先,呈现真实的路面反光与运动模
- 芯片铸成的粗粝赛博城
生成一段20秒、16:9的电影感视频:一座粗粝的赛博朋克大都市完全由计算机芯片、电路板、微处理器、金属线路和发光电子元件构成。开场以宽阔的航拍镜头展现密集的芯片城市天际线,随后镜头下降穿行于狭窄的工业街道,两侧是高耸的电路结构和闪烁的霓虹信号,最后缓慢推进至一座脉动着电能的巨大处理器核心塔。采用戏剧化电影灯光、深邃阴影、雾霭氛围、火花、细微降雨、金属反射表面、高对比度、精细科技纹理和黑暗未来主义基调。使用Octane渲染质感、基于物理的材质、真实反射、平滑运镜和稳定几何结构;无文字、无标志、无水印,呈现4K级细节。