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仓库擂台:双姝对决

Warehouse Arena: Duel of Two Beauties

15秒、16:9画幅的电影感真人格斗短片,场景是废旧仓库地下擂台。使用提供的身份参考图塑造Liora Vale:24岁成年女性,纤细运动型身材,长粉色高马尾,眼神锐利,动作爆发力强。使用提供的身份参考图塑造Veya Sable:25岁成年女性,纤细运动型身材,银紫色齐短发,表情冷静,防守稳固。身份图只用于面部外观和发型;两人保持指定服装:深色成年学院制服改造款,包括修身黑色外套、白衬衫、细领带、深色百褶裙或制服短裤、黑色长袜和旧皮鞋。服装完整,因受控特技打斗沾有灰尘、褶皱和磨损;不要性感化或幼态化。仓库有水泥地、铁皮墙、生锈钢梁、破木板、货架、冷白顶灯和暖色工业侧灯,约十几名围观者保持距离围成

仓库擂台:双姝对决 — AI video creation
仓库擂台:双姝对决

提示词 / Prompt

中文提示词

15秒、16:9画幅的电影感真人格斗短片,场景是废旧仓库地下擂台。使用提供的身份参考图塑造Liora Vale:24岁成年女性,纤细运动型身材,长粉色高马尾,眼神锐利,动作爆发力强。使用提供的身份参考图塑造Veya Sable:25岁成年女性,纤细运动型身材,银紫色齐短发,表情冷静,防守稳固。身份图只用于面部外观和发型;两人保持指定服装:深色成年学院制服改造款,包括修身黑色外套、白衬衫、细领带、深色百褶裙或制服短裤、黑色长袜和旧皮鞋。服装完整,因受控特技打斗沾有灰尘、褶皱和磨损;不要性感化或幼态化。仓库有水泥地、铁皮墙、生锈钢梁、破木板、货架、冷白顶灯和暖色工业侧灯,约十几名围观者保持距离围成半圆,紧张反应。使用24毫米广角手持电影摄影,近距离冲击感,动作清晰并有真实重量感;非致命、无血腥。 0至5秒:中景手持跟拍环绕对峙的Liora和Veya。1秒时Veya打出直奔Liora面门的后手直拳。2秒时Liora捕捉拳路,略微后撤并向外侧闪避。3秒时Liora用横向掌击格开Veya的手臂,同时压低身体横移。到5秒时Veya立刻抬起双前臂,连续切换俯身、侧转和后仰防线;围观者惊呼并后退半步。保持攻防快速、干净且紧张。 5至10秒:Liora抢入内线,Veya稳住下盘。6秒时Liora俯身,以短促受控的顶膝攻击Veya中段。7秒时Veya收肘下压防护,并向侧后方扭转卸力。8秒时Liora突然下潜抱腰,双臂锁住Veya腰部。8至10秒间,Liora借前冲力量将Veya举过头顶,完成受控的电影特技式过肩抛摔,摔向旁边破木板堆;木板炸开并扬起灰尘,无血腥或重伤。 10至15秒:在同一仓库中继续特技后果。Veya安全落在破木板上并滚到防守坐姿,灰尘在灯光中悬浮。Liora后退并保持准备姿势,呼吸急促但未受伤。围观者迅速让出空间,震惊注视但不进入打斗。低机位跟随举起动作,撞击瞬间快速下摇并产生镜头震动,随后稳定为宽镜头:两名格斗者隔着飘散灰尘再次对峙。全程保持面部、发型、制服、成年比例、空间连续性和真实身体重量一致。

English prompt

15-second 16:9 cinematic live-action fight short in an abandoned warehouse underground ring. Use the supplied identity image for Liora Vale, an adult woman aged 24 with a slender athletic build, long pink hair in a high ponytail, sharp eyes, and explosive movement. Use the supplied identity image for Veya Sable, an adult woman aged 25 with a slender athletic build, short silver-lavender bob hair, a calm expression, and a strong defensive stance. Identity images guide facial appearance and hair only; keep both women in the specified outfits: dark adult academy-uniform adaptations with fitted black jackets, white shirts, narrow ties, dark pleated skirts or uniform shorts, black knee socks, and worn leather shoes. Clothes remain intact, dusty, wrinkled, and scuffed from controlled stunt combat; do not sexualize or infantilize them. In a dim warehouse with concrete floors, corrugated metal walls, rusted beams, broken pallets, shelving, cool white ceiling lights and warm industrial side lights, a semicircle of about a dozen onlookers keeps its distance and reacts tensely. Handheld 24mm cinematic camera, close impact, clear weighted choreography, non-lethal and bloodless. 0-5 seconds: Medium handheld tracking shot circles Liora and Veya as they face off. At 1 second, Veya fires a straight rear-hand punch toward Liora’s face. At 2 seconds, Liora reads the line, retreats slightly, and slips outside the punch. At 3 seconds, she parries Veya’s arm with a horizontal palm block while lowering her stance and sidestepping. By 5 seconds, Veya immediately raises both forearms, shifting through crouch, side-turn, and lean-back defenses; the onlookers gasp and recoil half a step. Keep the exchange fast, clean, and tense. 5-10 seconds: Liora closes inside while Veya braces her base. At 6 seconds, Liora dips and drives a short controlled knee toward Veya’s midsection. At 7 seconds, Veya drops an elbow to shield and twists sideways to absorb the force. At 8 seconds, Liora suddenly ducks into a waist clinch and locks both arms around Veya. From 8 to 10 seconds, Liora uses forward momentum to lift Veya overhead into a controlled cinematic over-the-shoulder throw toward a nearby pile of broken boards; the boards burst apart and dust rises, with no gore or serious injury. 10-15 seconds: Continue the stunt aftermath in the same warehouse. Veya lands safely across the broken boards and rolls to a guarded seated position as dust hangs in the light. Liora steps back into a ready stance, breathing hard but uninjured. The onlookers rapidly clear space and stare in shock without entering the fight. Use a low angle following the lift, a quick tilt and camera shake at impact, then settle into a wide shot of both fighters facing each other through drifting dust. Preserve consistent faces, hair, uniforms, adult proportions, spatial continuity, and realistic body weight throughout.

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