OpenZhenZhen AI 提示词画廊 · MiniMax H3 · video
炼厂屋顶的逃亡对峙
Rooftop Escape Standoff at the Refinery
15秒、16:9的写实电影级动作片段,采用粗粝的16毫米推片质感、明显颗粒、高反差、光晕和具有真实重量与惯性的手持摄影。主角为成年男性逃犯,穿着破损的黑色连帽衫、耐磨工装裤和军靴,眉骨有小伤口,下颌留有干涸血迹。他被一架自主猎杀无人机追捕:哑光黑色六足机体,带可活动的机械爪臂,中央只有一只脉动的红色传感器眼。场景位于夜间废弃炼油厂与货运场组成的工业区:破裂混凝土、锈钢、泄漏管道、狭窄猫道、堆叠集装箱、脚手架、消防梯、蒸汽、火花,以及远处燃烧的工业塔群。动作从第一帧立即开始。0.00-2.50秒:肩部高度、24毫米镜头手持跟拍,逃犯在狭窄金属猫道上全速奔跑,橙色栏杆从两侧掠过;无人机从集装箱后出

提示词 / Prompt
中文提示词
15秒、16:9的写实电影级动作片段,采用粗粝的16毫米推片质感、明显颗粒、高反差、光晕和具有真实重量与惯性的手持摄影。主角为成年男性逃犯,穿着破损的黑色连帽衫、耐磨工装裤和军靴,眉骨有小伤口,下颌留有干涸血迹。他被一架自主猎杀无人机追捕:哑光黑色六足机体,带可活动的机械爪臂,中央只有一只脉动的红色传感器眼。场景位于夜间废弃炼油厂与货运场组成的工业区:破裂混凝土、锈钢、泄漏管道、狭窄猫道、堆叠集装箱、脚手架、消防梯、蒸汽、火花,以及远处燃烧的工业塔群。动作从第一帧立即开始。0.00-2.50秒:肩部高度、24毫米镜头手持跟拍,逃犯在狭窄金属猫道上全速奔跑,橙色栏杆从两侧掠过;无人机从集装箱后出现并逼近。他冲到缺失栏杆的尽头,跃过深邃的工业空隙,重重落在集装箱顶部并向前翻滚。2.50-5.00秒:他在集装箱顶上爬跑,随后低身滑过一根横向低管道,抓住竖杆荡向损坏的消防梯。无人机的机械爪击打在他头旁的金属上,爆出明亮橙色火花。他快速攀爬时台阶断裂,腿部落空,双手抓住栏杆并将自己拉起。5.00-8.00秒:他在高空狭窄横梁上穿越,抓住悬挂钢缆荡到维修平台,落地时缆绳锚点撕裂。无人机短暂缠入缆线,用旋转机械爪割断缆线脱身,穿过墙体缺口继续追入高大的工业大厅。逃犯攀上不稳定脚手架,一段结构倾斜并在他身后坍塌,他跳到固定平台。8.00-8.20秒:一次硬切,切到24毫米广角外景屋顶,开阔夜空和燃烧的工业天际线首次出现。8.20-11.50秒:他撞开工业门冲上波纹金属屋顶,每一步都让铁皮明显凹陷。他跑到屋顶边缘,跃过五米间隙,跳到低一层的相邻屋顶;橙色逆光中他的身体完全伸展,外套在风中摆动。他重重落地,屈膝吸收冲击,翻滚后站起。11.50-15.00秒:他再走几步停下并转身。无人机从之前屋顶边缘升起,在数米外悬停,红色传感器眼锁定他。两者在火光映照的炼厂天际线前静止不动;他的呼吸凝成可见白雾。无人机缓慢展开六只机械臂,依次进入攻击构型。保持紧张对峙,在15.00秒整淡出黑场。每次碰撞都留下真实可见的损坏,动作体现求生反应和真实重量,加入碎屑、火花并保持角色外观一致。无对白、无文字、无标志、无其他人物、无女性角色。
English prompt
15-second photorealistic cinematic action sequence, 16:9, raw 16mm pushed-film look with heavy grain, hard contrast, halation, handheld physical inertia, sodium-orange industrial lighting and crushed blacks. Adult male fugitive wearing a torn black hoodie, rugged cargo pants, and military boots, with a small cut on his brow and dried blood on his jaw. He is pursued by an autonomous matte-black six-legged hunting drone with articulated claw arms and one pulsing red sensor eye. Set in a ruined refinery-freight yard at night: cracked concrete, rusted steel, leaking pipes, catwalks, stacked shipping containers, scaffolding, fire escapes, steam, sparks, and distant burning industrial towers. Continuous action begins immediately. 0.00-2.50s: Shoulder-level 24mm handheld tracking shot behind the fugitive as he sprints across a narrow metal catwalk, orange rails rushing past; the drone emerges behind a container and closes in. He reaches a missing railing and jumps across a deep industrial gap onto a shipping container, landing hard and rolling forward. 2.50-5.00s: He scrambles over the container roof, ducks and slides beneath a low horizontal pipe, then grabs a vertical bar and swings onto a broken fire escape. A drone claw strikes the metal beside his head, throwing bright orange sparks. He climbs rapidly as a step collapses under him, catches the railing, and pulls himself up. 5.00-8.00s: He crosses a narrow elevated beam over darkness, grabs a suspended cable, swings to a maintenance platform, and lands as the cable anchor tears loose. The drone tangles briefly in the cables, cuts itself free with rotating claws, and pursues through a wall breach into a high industrial hall. The fugitive climbs unstable scaffolding; a section tilts and collapses behind him while he leaps to a fixed platform. 8.00-8.20s: One hard cut to a wide 24mm exterior rooftop view under an open night sky, revealing a burning industrial skyline. 8.20-11.50s: He bursts through an industrial door and sprints across corrugated roofing, each footfall visibly denting the sheets. He reaches the edge and jumps across a five-meter gap to a lower neighboring roof, fully extended in midair with his jacket fluttering in the orange backlight. He lands heavily, absorbs the impact with bent knees, rolls, and rises. 11.50-15.00s: He takes a few steps, stops, and turns. The drone rises above the previous roof edge and hovers several meters away, red eye fixed on him. Both remain still against the fiery refinery skyline; his breath forms visible steam. The drone slowly unfolds all six arms into an attack configuration with sequential mechanical movement. Hold the tense standoff, then fade to black at exactly 15.00 seconds. Show physical damage from every interaction, reactive survival movement, realistic weight, debris, sparks, and consistent character appearance. No dialogue, no text, no logos, no extra characters, no female characters.
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